This is my fifth and last blog post in a series of blog posts from Innovative Sweden at Stanford University; a week-long event sponsored by the Swedish Institute.
Innovative Sweden is the first stop on a worldwide tour including Toronto, Washington DC, Rio de Janeiro and more.
Previous blog posts: Introduction, Day 1, Day 2, Day 3.
This was my last day attending Innovative Sweden. I’m sad it’s over, but happy to have had the chance to listen and learn from so many interesting speakers, been introduced to so many great innovations, and met so many fascinating and intelligent people.
Today’s topic was gamification and I have to admit that when I arrived at Stanford University this morning I had World of Warcraft and Lara Croft in mind. Now I now that gamification is so much more than that. E.g. Karin Ryding and Bobbi Augustine Sand from Ozma told us how they used gamification for change management. By using Ozma’s WeProject, staff at four Swedish hospitals were encouraged to change behaviors and communicate about power consumption.
Karin and Bobbi Augustine also had the audience participate in a workshop where their Gamification Implementation Chart was used. I can see many uses for this chart at Herringbone. Get it yourself here.
Good luck to the Swedish Institute and Innovative Sweden as you promote Sweden and Swedish innovation throughout the World. Next stop: Toronto, Canada, January 23-February 12, 2012.